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NEW TEAM MEMBERS!
For those of you who missed our campaign, we now have our book available for purchase online. To grab your very own digital copy of No Wonder #1, please click here.
We hope you enjoy our first issue and keep checking back with us for updates on the next one. ;)
I'm thrilled to finally unveil our website we've been working on for a few weeks now. Today, we'll be launching with four sections of the site you can check out right now:
Like our protagonist, our site is young, but it will grow into something special with time. Keep checking back with us to see character descriptions, page previews, and more story details about No Wonder in the coming weeks as we inch closer to our Kickstarter launch in November.
Curiosity is at the core of No Wonder, so we encourage it! If you have any questions or comments about our story, we would love to hear from you! Follow us on Twitter.com/NoWonderComic and tell us what's on your mind!
If you see any hiccups while navigating through the site, please do us a favor and send an email to NoWonderComic@gmail.com with a short description of the problem so we can fix it as soon as we can.
Thank you so much for being interested in our story. We can't wait to share more of it!
Frequently Asked Questions
Check back for more content!
What is No Wonder?
No Wonder is an independent sci-fi comic book about asking questions in a world that's been purposely saturated by answers. Written by Jeremy Hauck and illustrated by Ellis Ray III, No Wonder takes a popular social commentary about information consumption, puts it under a microscope, and tells the story of what happens when that's taken to an extreme.
Taking place in the year 2038, our story follows 16-year-old Turner Lane waking up in Vancouver B.C., a city stuck in a mysteriously stagnant future. After waking up with an enigmatic thought, Turner embarks on a life-altering path through an unnatural world in search of something...wondrous.
Is this going to be a comic book series or just a one-shot?
The first issue of No Wonder is 22 fully colored pages and the beginning of a planned/outlined comic book series that will hopefully be funded by Kickstarter this November.
Kickstarter? Why are you doing a Kickstarter?
Our first issue is specifically designed to ask more questions than give answers – an attempt to capture the essence of the overall story, as well as build an empathetic connection to our protagonist. With that in mind, the first issue only barely scratches the surface of this detailed world we've built, and I'm confident once you turn the last page, you'll be itching for more.
However, in order to tell that planned episodic story, there honestly isn't enough funding to do so at this time.
Crowdsourcing, in our opinion, will be the most effective way to remedy that. By using Kickstarter, the individuals who are interested in our concept can help us generate enough funding to publish the first five issues, which will ultimately be bound together in TPB (trade paper back) form after each issue has sequentially been released.
If that initial goal is accomplished, we're excited to say that we have more issues outlined to continue our story, but for now, our aim is for the first five issues.
I've noticed there is a double helix in your logo. Is there a meaning behind it?
Great question! Yes, there is definitely a meaning behind the double helix and it's significance to our story. Unfortunately, we can't tell you what it is at this time.
What we can tell you is that if No Wonder goes beyond issue #1, the meaning will absolutely be revealed in the third issue with teases sprinkled throughout the second.
Will I be able to hold a physical copy of No Wonder or will it just be a digital download?
Whether you love the feeling of that sweet glossy paper in your hands or the enticing glow from a screen, we've got you covered! Both options will be available to pledge for with various rewards attached at each level with our Kickstarter.
As for which to choose from between the two, I believe the little girl from Old El Paso TV commercial said it best: "Why not both?" *Gets lifted into the air by my family with cacti filling the background*
Where can I get the latest updates about No Wonder? How can I help?
Outside of the realm of NoWonderComic.com, you can follow us at:
And hey, if you see something you like, help us out by following us or sharing our content with others you think would be interested in seeing it.
I have an infrequently asked question. What should I do with it?
Send us your questions, comments, suggestions, inspirational quotes, fan art, or maybe even a few haikus if you feel so inclined to our social media accounts above or in an email to NoWonderComic@gmail.com. We'll reply back as soon as we can!
Human beings have always been curious.
Since the split from the Neanderthals, we've sought to discover the unknown; to wonder and imagine the unfamiliar and unexpected. What's beyond the horizon? What lies at the depths of the oceans? What exists beyond the stars? All questions our ancestors could not answer without assistance - tools that helped usher us out of an oblivious mankind.
Innovation and invention have aided us in our evolution for thousands of years… until now.
In 2038, "curiosity" is a foreign concept to humanity. It's been 16 years since Calvin Tice, owner of American company Alcidean Technologies Inc., became the most famous inventor in history in just the span of a year. When Tice realized that phones, tablets, and laptops were just a window into the Internet… he built the door: A.T.O.M. (Access To an Omniscient Mankind), a groundbreaking tech that forever entwined the Internet with our lives – connecting us to each other and all the information in the world...
… but at what price?
The United Nations – now populated by tech-obsessed info-junkies raised in a time where instant-gratification and constant online social connection was the status quo – adopted A.T.O.M with open arms. By promoting the project as the ultimate advancement in education, security and intelligence, Tice was able to push global leaders to enforce a civilization-wide mandate, essentially prohibiting existence outside of The Bond. No more crime, no more war, no more of humanity's biggest mistakes born from the unknown.
With such a radical concept, resistance was inevitable from those who were weary of the project. Some saw A.T.O.M. not as a cultural zenith or peak in evolution, but a downfall. More than a decade after the launch, there are still some out there who believe increasing the knowledge of life is decreasing the wonder we had about it…and the only way forward, is to start looking back.
In No Wonder #1, sixteen-year-old Turner Lane breaks from The Bond unexpectedly. With his newfound sense of curiosity comes a life-altering new path – one where asking questions is only answered by death.
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Jeremy Hauck has written this bio six different times, wasn't satisfied with any of them, so he settled with the second one. Born and raised in Seattle, Washington, Jeremy now makes his living as a television producer in Burbank, California. Although No Wonder is his first comic book he's written, his passion for the medium will hopefully shine through on his first swing… instead of the second one, just like this biography.
Ellis Ray III, co-creator of Ellis Ray IV, is a freelance cartoonist and illustrator from St. Louis Missouri. Outside of the amazing art he's delivering for No Wonder, you can check out more of his work at ellisray3.com.
Sean Callahan is a professional colorist who survives on coffee and pizza. He's been coloring for a few years now but have recently switched career paths and now colors full time. Check out more of his work on his DA page here.
Jennie Albano is a television producer who moonlights as a music geek that also has a healthy obsessive love for sci-fi, young adult fiction, karaoke, Miniature Schnauzers, wizards, mutants, insanely high platform shoes and flat penny machines. She lives in Los Angeles where you can usually find her front row at a killer show or on the everlasting hunt for the city's best meal.
Troy is just a dude who was lucky enough to be asked to help Jeremy create the site NoWonderComic.com. He lives in the San Diego area and works for CBS Interactive.
Troy would also be remiss if he did not mention that this site would not be as sweet as it is without the help of Weston Stecklair.